
Case Studies
Gaming infrastructure work.
Engineering for game studios where launch-day traffic is the test.

Erlang Messaging Services
Cut AWS costs by $50K/month; scaled to 100M users, 4M concurrent
Reduced the client’s AWS costs by an estimated $50,000 per month while increasing the scalability of their systems to handle 100 million monthly active users and up to 4 million concurrent users
- AWS
- Erlang
- Go
- Java

Gaming Authorization Server
Handles over 300k of requests per minute peak, totalling hundreds of millions of requests daily
A service capable of handling around over 300 thousand requests per minute at peak time, totalling hundreds of millions of requests per day
- Spring Boot

Gaming performance and scalability
Processing millions of requests per day
Processing millions of requests per day
- ArgoCD
- AWS
- Backstage
- DataDog

Login Application: Gaming
Cut S3 costs by 40%, operational costs by 30%, invoices by 40% monthly
A 40% reduction in S3 storage costs, a 30% reduction in operational costs, reduced monthly invoices by 40%
- AWS
- Databricks
- DataDog
- GitHub